Dwarf fortress wiki reaction9/17/2023 It challenges you to find new tactics to survive early on and sustain them. Creating forts in new biomes (especially the haunted or really hostile areas) are always a ton of !!FUN!!. Some other folks also have tried making mega projects.īut I honestly find more joy in creating new forts. Forgotten beasts are also always a big challenge for me, especially if they have webs. Something I like trying to do is to start digging for adamantine or to start poking at the clowns underneath and see if my fort can survive it. I’ve had forts that lasted for decades and have churned out so much steel, food, and drinks, that it’s practically impossible to lose. Oh yeah, I’ve had a couple of those kinds of forts. As a new player I'm struggling to find what the end-game of a fort is other than just purposefully risking losing for something that gives little to no benefit to me My dwarves are even ecstatic outside of one or two psychos. I've put like 70 hours into this fort and I'm proud of it but idk what else to do. Unless I purposefully do something stupid I just don't see how I can lose and it's starting to bring me down :/ My fort is the capital city and basically runs itself at this point. The caverns are down there but I have no real reason to explore them. Were beasts have attacked multiple times but we've consistently dealt with them cleanly. Half the time any goblins that invade me show up and immediately leave OR half their army gets captured in traps and the rest run away I even send my squads out to raze every goblin place on the map. I just don't see how I can lose at this point, I just leave the game idling for hours and come back and instantly wipe whatever came. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. The forum thread is still available if you want to see the progress which was made.Want to start playing? Read this sidebar! There was also an animation of Boatmurdered being made by LavaLevel, but the project was cancelled. The saga can also be heard as a narrated tale, with screenshots and fan art. Be warned: the language contained within can cause necrosis of the ears, and should be avoided by children, the stunningly susceptible to disease, kittens, and other worthless disease spreaders. As the editor says, the madness surrounding Boatmurdered speaks for itself. The entire saga can be read online, or downloaded to read offline in PDF format. How many other fortresses manage to create artifact caskets? To be fair, she'd given plenty of warnings that she was becoming unhinged, such as attempting to drink from the magma river and making numerous engravings depicting dwarves on fire, elephants killing dwarves, and a carving of a carving of cheese. Then one of the last few dwarves, unhappy from the recent defacement of a masterwork engraving, caught fire and started a fist fight with another dwarf (setting it on fire too), causing a tantrum and insanity spiral that eventually destroyed the whole fortress. After many goblin raiders and elven traders were fried with floods of lava, there was a brief period of tranquility. From this spawned an epic tale, incorporating hordes of belligerent dwarf-eating elephants, floods of biblical proportions, flaming puppies, and more hilarious pranks. "Boatmurdered" in other Languages Dwarven:īoatmurdered was a succession game of Dwarf Fortress on the Something Awful forums from 2007, beginning in version 0.22.110.22f and presumably finishing in version 0.23.130.23a.
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